package game;

import java.awt.Graphics2D;
import java.awt.Point;
public class Mapa_01 extends BaseMapa
{
	private static final long serialVersionUID = 1L;
	
	
	public Mapa_01(Point sizeMap)
	{
		super(sizeMap);
		super.setImage(1);
	}
	
	public void Update()
	{
		super.Update();
	}
	
	public void draw(Graphics2D g)
	{
		super.draw(g);
	}

}